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Skill Data

Skill data contains relevant information for ship and equipment skills. Provides the following properties:

Property Type Description
name string Names this skill has.
description string Descriptions this skill has.
These may contain variable placeholders. Formatted as $<num>. They should be replaced with values[num - 1][skill level].
These may contain corrections formatted as {new text | explanation}.
You should parse values first and the corrections as values may also contain corrections.
opsi_description string | null Descriptions this skill has for Operation Siren.
These may contain variable placeholders. Formatted as $<num>. They should be replaced with values[num - 1][skill level].
These may contain corrections formatted as {new text | explanation}.
You should parse values first and the corrections as values may also contain corrections. If null use normal description.
max number The max level of the skill.
id number The ID of the skill.
type SkillType The type of the skill.
icon number | string | null The icon this skill uses lower cased. For non-ship skills this is null and the icon of the equipment should be used. If this is null for a ship skill use the icon unknown instead. Available under https://al.mrlar.dev/skills/<icon>.webp if type is non-zero else https://al.mrlar.dev/<icon>.webp.
values string[][] Pluggable values to plug into the description.
Replace $<num> in a description with values[num - 1][skill level].
These may contain corrections formatted as {new text | explanation}.
Ideally values are plugged in first berfore corrections are parsed.
opsi_values? string[][] (Optional) Pluggable values to plug into the opsi description.
Replace $<num> in a description with opsi_values[num - 1][skill level].
These may contain corrections formatted as {new text | explanation}.
Ideally values are plugged in first berfore corrections are parsed. If absent or empty use the normal values.

Skill Type

Skin Type is a numeric value with the range [0, 3] where each number represents an in-game skill type:

Value Label Description
0 Equip Equipment skill
1 Offensive An offensive (Red) skill.
2 Defensive A defensive (Blue) skill.
3 Support A support (Yellow) skill.