Augment Data
Augment Data refers to any and all augments. It
extends BaseEquipData
with T
being
an AugmentType
. It aditionally provides the following properties:
Property | Type | Description |
---|---|---|
skill_upgrades | SkillUpgradeData[] |
Skill upgrades this augment grants of enhanced to +10. |
craftable | boolean |
Whether this augment can freely be crafted. |
Note: To determine if an augment is unique to a ship you can use the limit_group
from BaseEquipData as it will point to that ships ID. Otherwise it is always 0.
Augment Cost
Represents the cost to craft, upgrade and uncap an augment by one enhance level. Provides the following:
Property | Type | Description |
---|---|---|
craft | ExtendedUpgradeCost |
Cotains exp, item and coin cost for crafting the augment. If exp and coin are 0 and item length is also 0 it cannot be crafted. |
uncap | ExtendedUpgradeCost |
Cotains exp, item and coin cost for uncapping the augment to the next rarity. If exp and coin are 0 and item length is also 0 it cannot be uncapped. |
upgrade | ExtendedUpgradeCost[] |
Cotains exp, item and coin cost for each upgrade cost of the augment, where each array entry represents one enhance level (i.E. index 0 is cost of +0 to +1). |
If exp and coin are 0 and item length is also 0 it cannot be crafted/uncapped or upgraded further, respectively.
Extended Upgrade Cost
Extended Upgrade cost is an extension of UpgradeCost
from equipments and simply adds the following on top of the existing properties:
Property | Type | Description |
---|---|---|
exp | number |
Item experience cost. |
Note on skills
All skills
are only granted if the equipment is either of Super Rare rarity or otherwise enhanced
to +10.